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Hopiko game cover3/20/2023 ![]() ![]() The main catch to the game’s blocky, abstract art-style and retro aesthetic though is that rather than levels playing out one after another, players are required to take on five mini-levels upon initiation. HoPiKo is a game all about speed and accuracy, that part you might have already guessed. ![]() It can indeed be considered a platformer, but a variant of which you might not see in the way Black Dog manage, in the most part, to successfully integrate. Yet to brand it with that most common of indie genres, would potentially run the risk of deterring many from one of the game’s unique - and all-round, rather engaging - mechanics when it comes to its structural make-up. Laser Dog Games’ HoPiKo is but the latest (albeit in the sense it’s finally made its way onto console and PC alike having skirted the mobile space previously) in a string of muscle memory-bound, side-scrolling platformers bound to infuriate as much splendidly satisfy. Super Meat Boy, 10 Second Ninja, even the less extroverted like VVVVVV, find themselves in a peculiar but fond niche of titles that almost always walk that fine line between entertainingly frustrating and frustratingly entertaining. Be it habit or an undying will to succeed, the recent wave of independently-made and inoffensively low-budget titles on console and PC alike - this side of a From Software game - have seemingly tapped into a previously coy love for self-masochistic challenge. No matter how much we may curse and wish all manner of ill on those game levels we just can’t beat or get past, we still find ourselves returning to them. ![]()
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